Tag: immersion
- 10Fade to black and fade back in to represent additional travel distances and time without breaking immersionI'd use Fade to black/Fade back in effects to signify more time has passed while players "travel" down a road vs. me having players actually move their characters for an hour, just waltz right from to... Read more...
- 17Custom SkyboxAbility to modify skybox contents - planetary rings, moon(s) position and color, sun(s) position and color, constelations