Tag: world building
- 3Copying Pasting Saving Altered and Grouped AssetsThis is pretty fundamental toward ease of use. The ability to copy and paste or save for future use any asset that has been altered. Also, and very important, the ability to select various assets as a... Read more...
- 3Weird Planes of ExistenceWorld building for other worlds Personally, my campaign has a lot to do with visiting very weird planes of existence. I would absolutely love some world building features for weird worlds. Exampl... Read more...
- 7Tier BadgeMake the Kickstarter Tier badges (Storyteller, Librarian, etc.) as useable assets in Menyr. Either as decoration in the lobby map room or as physical assets that can be used as house/kingdom crests.
- 3World Setting builderA world/story/campaign/scenario builder would be amazing. Something like World Anvil, but doesn't have to be nearly as intricate. Otherwise the dual screen feature won't work for Menyr because I... Read more...
- 11World Anvil IntegrationUse the World Anvil API to tag items/people/locations, etc. to an article. It would be even more outstanding to allow WA articles to link back (while the Menyr server is running, of course)!
- 17Custom SkyboxAbility to modify skybox contents - planetary rings, moon(s) position and color, sun(s) position and color, constelations
- 10Ability to change the Textures of AssetsI would like the ability to update a texture of any models available for placement. This would include buildings, props, trees, terrain textures, etc. Use case: I want to build a more stylized fant... Read more...
- 12Map bubbles for POIsBeing able to have POIs as little bubbles above the map and/or minimap for showcasing, teleporting or simlply keeping track of them visually.
- 49Fog and colorBeing able to change the color of the fog, sun, moon, etc.
- 58Map StitchingBeing able to place maps “next to each other” as a means of not having to make huge maps, but have them connect and load separately when crossing the border.