Tag: feature
- 79Status effectsThe GM can set a status to one of his player like mute, root, stun etc. It could have both an icon on the character / portrait and an actual effect in-game (root=no movements allowed for ex)
- 17Mini Maps for Certain PlayersAbility to give certain players access to a mini map. For example, someone who's lived in this city knows what it looks like vs newcomers who do not. Or a ranger with their abilities in the wild havin... Read more...
- 85Campaign Note TakingSomething for note saving, both for the GM, and shared by players.
- 24
- 16Special Effects/SoundsDifferent special effects and sounds during combats and at triggered events.
- 10Text to voice reader.Automatic dialog writer when interacting with NPC’s or for entering text.
- 81Special senses (dark vision etc)Special senses: Tremor sense, low-light vision, darkvision, scent, blindsense, life sense, imprecise sense for monsters, NPC’s and PC’s.
- 33Changing from Metric/Imperial MeasurementAbility for players/GMs to change from Metric to Imperial measurements ingame.
- 8Import calendars from Fantasy CalendarsImport fantasy calendars ingame from Fantasy Calendars